Sorceries in Dark Souls and Dark Souls Remastered are a type of Magic and can only be cast if the player has an equipped Catalyst. Sorceries can be cast by the player at any time and each requires a specific number of Attunement slots in order to equip. All Sorceries have a required amount of Intelligence that must be met in order to use, with the highest being 50 and the lowest being 10. This forces players to make tough choices with their Stats, as players opting to use high level Sorceries will have less points to spend on Strength, Dexterity or Endurance, limiting their effectiveness in melee combat.

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This can include daggers, bows, light swords like scimitars and other weapons – mostly light, fast, or ranged. It also reduces spellcasting time so it might be a consideration for hybrid melee / caster builds like dex and faith or dex and intelligence. Increases sorcery spell damage; Required to meet minimum stats to cast some.

Catalysts also effect the damage or effectiveness of Sorceries depending on how much Intelligence you have. For this reason, players wishing to optimize their use of Sorceries should look into just which Catalyst to use for their Build. Further information can be found here: Intelligence and Faith Catalyst Magic Adjustment Values

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Dark Souls Sorceries

There are 3 pieces of equipment that are known to increase spell damage. (patch 1.05)

Ds3 Does Faith Increase Sorcery Dmg Download

  • Head: Crown of Dusk+20% (Both)
  • Head: Crown of the Dark Sun+10% (Both)
  • Ring: Bellowing Dragoncrest Ring+ 20% (For Sorcery and Pyromancy)
  • Ring of the Sun's Firstborn +20% (For Miracles)

Ds3 Sorcery Guy

(combined bonus of rings with: Crown of Dusk = +40%, Crown of the Dark Sun = 30% for sorcery)

Ds3 Sorcery Rings

IconUsesSlotsDescriptionAcquired FromType

Soul Arrow
30110Fires a magical projectile. Excellent starting spell which does very good damage against most enemies in the early game areas.Griggs of Vinheim
Big Hat Logan
Blacksmith Rickert of Vinheim
Ranged Magic Attack

Great Soul Arrow
20114Stronger soul arrow, same cast time as soul arrow, fewer uses.Griggs of Vinheim
Big Hat Logan
Ranged Magic Attack

Heavy Soul Arrow
12112Stronger than greater soul arrow, longer casting time.Griggs of Vinheim
Big Hat Logan
Blacksmith Rickert of Vinheim
Ranged Magic Attack

Great Heavy Soul Arrow
8116Stronger than heavy soul arrow, fewer uses. Has a slow cast time, but deals a tremendous amount of damage, even against bosses.Griggs of Vinheim
Big Hat Logan
Ranged Magic Attack

Homing Soulmass
10118Fires multiple, homing magic projectiles.
Can be successfully cast without an initial 'lock on'. Multiple soul arrows will hover above the player. Each individual soul arrow will seek the closest target, in the direction the player is facing, when in range. Because the spell can be cast in advance, it has a unique advantage in that, if timed correctly, it can be cast in synchronicity with other attacks.
Big Hat Logan
Griggs of Vinheim
Ranged Magic Attack

Homing Crystal Soulmass
10124Fires multiple, homing crystal projectiles.
Can be successfully cast without an initial 'lock on'. Multiple crystal arrows will hover above the player. Each individual soul arrow will seek the closest target, in the direction the player is facing, when in range.
Big Hat LoganRanged Magic Attack

Soul Spear
4136Fire piercing soul spear.Big Hat Logan
Griggs of Vinheim
Ranged Magic Attack

Crystal Soul Spear
4144Fire an even more powerful, piercing ranged attack.Big Hat LoganRanged Magic Attack

White Dragon Breath
20150A straight line of crystals pop out of the ground in front of you, shooting towards your target. One advantage of this spell is that it will take out large groups of enemies if they are lined up one behind the other. It has a medium cast time, but once it fires, it will take out anything in its path. 20 casts make this a great high level replacement for the soul arrow at high levels, as it's not as useful on most bosses.Big Hat Logan (drop)Ranged Magic Attack

Magic Weapon
5110Enhances the right-hand weapon.
Weapon must be standard, crystal, or raw. Some Dragon and Unique weapons can be enchanted too.
Adds 0,8x your Magic Adjustment stat (NOT Intelligence) magic damage to your weapon.
Griggs of Vinheim
Big Hat Logan
Support Attack

Great Magic Weapon
3115Enhances the right-hand weapon.
Weapon must be standard, crystal, or raw. Some Dragon and Unique weapons can be enchanted too.
Adds 1.1x your Magic Adjustment stat (NOT Intelligence) magic damage to your weapon.
Cut Chandelier on the catwalk and pick up in front of Painted World Entrance in Anor LondoSupport Attack

Crystal Magic Weapon
3125Enhances and crystallizes right-hand weapon.
Weapon must be standard, crystal, or raw. Some Dragon and Unique weapons can be enchanted too.
Adds 1.4x your Magic Adjustment stat (NOT Intelligence) as magic damage to your weapon.
Big Hat LoganSupport Attack

Magic Shield
5110Reinforces the equipped shield or weapon able to block in the left hand with magic. Works on all types of shields (even unique or upgraded to any path) and on all weapons able to block while on the left hand (even unique or upgraded to any path).
Halves stamina used on hit deflection (only on shields) and improves the weapon's or shield's magic resistance by 30% (by up to a maximum of 90%). Lasts 15 seconds, 5 casts.
Griggs of Vinheim
Big Hat Logan
Support Defence

Strong Magic Shield
3115Reinforces the equipped shield or weapon able to block in the left hand with a stronger magic effect. Works on all types of shields (even unique or upgraded to any path) and on all weapons able to block while on the left hand (even unique or upgraded to any path).
Reduces the stamina used to deflect a hit considerably (only on shields) and improves all the resistances of the shield or weapon enchanted to 100%. Lasts 15 seconds, 3 casts.
Chest in The Duke's ArchivesSupport Defence

Aural Decoy
20110Lures enemies away by creating a sound originating in the distance.Griggs of VinheimSupport Defense

Hush
6115Masks all noises of caster.Sen's Fortress (treasure)
Griggs of Vinheim (drop)
Support Defense

Fall Control
10115Reduces damage and noise from fall. However, terminal falls will still kill you even with this active.Griggs of VinheimSupport Defense

Hidden Weapon
3114Turns your right hand weapon invisible.
Weapon must be standard, crystal, or raw. Some Dragon and Unique weapons can be enchanted too.
Dusk of OolacileSupport

Hidden Body
3114Masks your presence, making detection harder.Dusk of OolacileSupport

Repair
1114Repairs weapons and armorDusk of OolacileSupport

Cast Light
3114Cast a bright light upon surroundings, and lasts 5 minutes.
Particularly useful for Tomb of Giants
Dusk of OolacileSupport

Chameleon
11114Transform the caster into an inanimate object. Generally, the object you become is something common to the area you are in. Could be a vase, or a box, etc. Some strategy must be used, and the most effective is to place yourself in a cluster of similar objects. Once cast, you can move slowly and position yourself. If done properly, an enemy will walk by you and never know you're there.
Can not run when using, any other action breaks the effect.
Dusk of OolacileSupport

Remedy
4116Removes poison/toxic/bleeding build up, and cures poison/toxic status.BlighttownSupport

Resist Curse
4116Removes curse build up.IngwardSupport

Dark Orb
12116After a brief charge, fires a large shot at your target.Found in Oolacile Township.
(AotA Only)
Ranged Magic Attack

Dark Bead
6116Fires a large amount of small dark orbs that fan outwards—very fast cast time.
Excellent against large bosses.
Found on a corpse behind an Oolacile Sorcerer in the Depths of the Abyss.
(AotA Only)
Ranged Magic Attack

Dark Fog
2118Creates a fog that inflicts poison. The fog is created at the location of the locked target.Found in Oolacile Township
(AotA Only)
AoE Ranged Sorcery

Pursuers
3232Slow moving dark soul mass, fires and homes in on target when in range. Slower moving than homing soul mass but has much better homing capabilities.Exchange Soul of Manus with Snuggly.
(AotA Only)
Ranged Magic Attack